4.23.2011

2D side-scrolling Java Demo 1

DISCLAIMER: I do not even own the photos in my demo. I borrowed frame animation of sprites in the public sector, from the old Megaman games, and my background. We apologize for the poor video quality, which is not reflected in real-time gameplay: They were all available for free from images.google.com note. My soul and everything that is not erratic or anything. My basic code should link to the right in an applet and can be from any browser with Java VM running on the computer. IThis page will be updated with a link to these if possible. This is my demo code for the 2D demo of the game I was working on my Christmas break, after my first semester of the program of software engineering at Auburn University. I'm building a code base pretty good and I think the stuff I have now set is a great place to build to do some simple at first, but EPIC can be made of the potential. For not the time to launch a 3D design now, and my goalJava, while the school I will focus on the restriction of the core Java libraries only, and 2D graphics for today. Some things that my code has already been completely built from scratch on me. ** Use a thread and a method of double buffer display on the screen, and sleep the thread properly, so the FPS is limited and the game runs at the same speed on any computer regardless of speed. ** Some of my classes are, sprite, sprite scrolling, animation, game, game structure. This is all very usable code.My ...

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